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Personal, 2013-2016

HabboCivil: an online role-playing game, from zero to 1,000+ players

Co-founder of a role-playing server on Habbo: a team of 20+ volunteers to recruit and coordinate, three versions of the game, 1,000+ players.

Co-founder and product lead2013-2016Completed
1,000+players gathered over more than three years
Tools and methodsWeb CMSModerationGame designTeam managementPartnershipsFinancial management
  1. 1

    Context

    Habbo was a busy virtual world between 2005 and 2015. I co-founded HabboCivil with a childhood friend to introduce role-playing to players who had never tried it.

  2. 2

    What I did

    I ran the product and the team: recruiting, training and coordinating more than twenty volunteers, settling conflicts, keeping the rules and articles up to date, building partnerships with other servers. With a web developer, we built the site (hosting, security, player tracking). I also designed the game's economy, with a salary system and skills reviews for the administrators, and I kept the project's accounts.

  3. 3

    What came out of it

    A community of more than 1,000 players over more than three years, and three successive versions of the game. That is where I learned to recruit, to animate and to arbitrate, which I now find again in running customer communities.

Key figures

In numbers

20+volunteers on the team
3versions of the game
Visuals

Visuals

Documents and links

Documents and links

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